.cuefile contents as well.
.cuefor CD-based games (Sega CD, Playstation, etc…) must be contained together in a single
.7zarchive before importing and both files are required.¹
.cuefiles are plain text and will generally look something like this (unless it specifies additional audio track details). The name of the referenced file:
.iso… specified file must match verbatim the name of the actual file.²
.cuefile, check out the archives at redump.org. ² If you rename any files of a
.cuebased multi-file ROM, you must change the contents of the
.cuefile or they won't work.
.m3ufile in their
.7zmulti-file ROM archive. Disc numbering in filenames needs to be formatted exactly as:
.m3ufiles can be created as plain text and must contain and match exactly the names of all and only the
.ccdfiles for the game.³
.m3ufilenames are independent of the
.bin/.cuefiles, but a truncated name is recommended, removing " (Disc #)" from the .m3u filename (including the space).
.gen(Sega Genesis) or
.smc(Super Nintendo) are generally just different filename extensions for the same format to simplify identifying shared formats across systems and avoid conflicts. They are basically interchangeable and you can simply rename them to a supported extension.
.sub… to complete it, you may want to check out the archives at redump.org in order to restore it properly, or try replacing the ROM entirely from a different source.
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
brew install ecm
unecm [path to .ecm file]to restore the original format.
.rar, etc…) to Keka:
Open with:to Keka and hit
zipand the following settings:
.cue + .bin) onto Keka. Done.
⌘A) ROM archives and File→Open (
⌘O) to unarchive all.
⌘A) ROMs and Right-Click to
⌘A) ROMs and drop them all onto Keka. Done.
cdand the [file-path] to a set of ROMs. [file-path]: right-click the folder and select "Properties" and apply via copy/paste.
rename *.bin *.md